Showing posts with label advice. Show all posts
Showing posts with label advice. Show all posts
Wednesday, February 25, 2009
Spiders, webs... and terrible poison, oh my!
Today I tanked Azjol Nerub for the first time, my guild leader Jaer was there and he encouraged me, he also told me about some add ons, programs that modify the interface of WoW, how I interact with the game that should make my life easier. Having him on the runs is both really cool and sometimes a little disconcerting, he knows pallies so well cause he raided on one that he can give me advice and having him means I pay extra special attention so I can do it right to impress him, but it also makes me a little nervous because he's a better paladin than I am. Today even though we died a few times and I was reminded to keep consacrate up he told me I did good, I think it's not fair of me to rely on him for my self confidence and when I got into the swing of things and believed in myself I ok, I am still adjusting my bars and getting used to tanking. It's not the most difficult thing in the world but it still takes getting used to sometimes. One of the things that was bad this time was that one boss had poison that leeched my life and healed hers, maybe my new addons will help with that. I feel bad that we wiped at all actually. I think it's not that wipes don't matter but that if you wipe and learn from it and then manage to clear the dungeon you did a good job.
Labels:
add-ons,
advice,
Azjol Nerub,
dungeons,
tanking,
World of Warcraft. gaming
Monday, February 23, 2009
Let's try this again, only this time more feeling'
On Friday I tanked Nexus twice and I think I did a pretty good job. My first party wiped twice against the final boss and my other party wiped about twice or three times against some bosses. I died once on the second team because I ran ahead when our healer was afk. My only problem with that was that our healer spontaneously went AFK (away from keys) with no warning. I will admit that there was a moment when I charged not realizing that we needed to wait for her to get her mana back up. I thought I did pretty well, since both times I went through the Dungeon pretty efficiently. On Sunday my guild leader and I had a talk, he's the one with a high level , used to raid paladin, and he had an alt in the second dungeon team and he asked me why I had not been using my Avenger's Shield to pull mobs. I am really embarrassed about admitting this but I was running up to mobs and hitting them to draw aggro when I should have known better. My guild leader was not mean or harsh but very gentle about it, I was so ashamed by what I had done, I don't think I will ever not pull mobs again, it really is not a reliable way to draw and maintain aggro. Thinking about it I realized that I had been taking unnecessary risks and why? Because I was afraid my party wouyld charge in and steal my aggro. My guild leader told me this maxim "If the tank dies it's usially the healer's fault, if the healer dies it's usually the tank's fault and if the DPS dies it's usually their own fault." I need to pull and have faith in my DPS. Everybody makes mistakes, everybody is sloppy sometimes and if I don't take this opportunity to learn then maybe I should not tank.
In other tanking news I got a tanking weapon and I am really happy about it.
In other tanking news I got a tanking weapon and I am really happy about it.
Labels:
advice,
Nexus,
pulling,
tanking,
World of Warcraft. gaming
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